Traditional assessment treats creation and measurement as separate activities. Students create projects in one context and take tests in another. QLM Studio collapses this distinction.
When a student builds a physics simulation, we measure whether they understand the physics. When another student plays it, we measure how they think through the problem.
The creator demonstrates mastery through the design of the simulation — the parameters they choose, the constraints they set, the solution paths they create. The player demonstrates reasoning through how they navigate the challenge. Two cognitive profiles. One simulation. One engine.